maaash.jp

what I create

FITC Toronto 2009 day 1,2

Some thoughts, memo of inspirations I got in these 2 days.
And also, thanks for the guys who came to our presentation.

### BEAUTIFUL ALGORITHMS: DESIGN FROM NATURE AND MATHEMATICS
ALEC COVE
WWW.COVE.ORG

人には効率よいことを美しいと感じる性質がある
keywords I got: “l-systems”, “reaction diffusion”, “harmonograph”, “buddhabrot”

### THE TINKERER’S BOX
MARIO KLINGEMANN
WWW.QUASIMONDO.COM

keywords “Stippling”
Mario looked very FUN!
When he was saying something like: “I can continue this for like,, 2minutes more”, while clicking on triangles and dividing them,
I was pretty sure FUN is the point.
If people just continue what they feel fun, that’s gonna take you to the top of the world.
Even if it starts with just dividing triangles :-)

### SPACE
JOSHUA DAVIS
WWW.JOSHUADAVIS.COM

That was not a presentation, it was entertainment.
I’m a big fan of him now.

### FLASHDUINO!
BRET FORSYTH
WWW.VFS.COM / BLOG.THESTEM.CA

I’m thinking about collaboration with these Flash interfacing hardware: Arduino, Gainer (in Japan), so this presentation gave me very much nice inspiration.
This has to be more easy.
And making things easy, is my job.
wonderfl makes creating Flash and collaborating between Flash developers easy, and I’m searching for something next.
Launching a local application to start accessing the hardware from Flash is too much complicated, we need direct access from Flash Player to USB, in case of security, just show a dialog box like Flash Player shows when accessing camera or microphone.
Maybe I’ll just start with something simple and easy to implement, but I think there’s pioneer-waiting-future in this area.
vimeo.com/groups/arduinoproject
liquidware

### IMMERSIVE ENVIRONMENTS AND INTERACTIVE CINEMA
DANIEL RILEY, RYAN ANDAL
WWW.LIVECAPTUREINC.COM

Knowledge: Make multiple flv, test user connection speed while loading, stream the appropriate vidoe for their speed.

### PROFESSIONALLY PUSHING PIXELS
RALPH HAUWERT
WWW.UNITZEROONE.COM

I remember somebody had a session in the last MAX Japan about “understand what Flash is good at, and not good at”,
and this time Ralph talked about these targeting Flash’s new features: Alchemy and PixelBender.
Alchemy uses C,C++ so Math using bytearray is superfast, but marshalling between Actionscript world and C world is dead slow.
PixelBender uses multi cpu cores, so……. I couldn’t understand….
But. I’m looking forward to seeing PapervisionX.

### FLASH PLAYER INTERNALS V2
JIM CORBETT
WWW.ADOBE.COM

New information was about the search player which Jim in Adobe developed and provided to Google.
Google has a AI, which acts like an user, pressing buttons in your swf and sees what happens in the displaylist, check for TextFields that appear in the list, and make those text searchable.
Everything only in the displaylist visible is collected, and non visible displayobjects, exists but not added to the displaylist is not.
Cool.
I can thing of like a hand full of ways to trick the crawler, for example showing a black rectanble over black colored text can’t be recognized by human, but mustbe collected by Google.
So I don’t thing this approach is good, Google should implement a OCR kind of client, maybe it’s just a matter of time.

### HARVEST
JAMES PATERSON
WWW.PRESSTUBE.COM

coooooooool animation.
Quote: “delegate the problem to subconscious by drawing”
That’s nice.
I delegate a problem to my subconscious by sleeping.

### CHECK. CHECK. IS THIS THING ON?
CHUCK FREEDMAN
WWW.CHUCKSTAR.COM/BLOG / DEVELOPER.RIBBIT.COM

Hey, I’m in!
http://bugs.adobe.com/jira/browse/FP-1766
Vote on it!!!
Yes, I also thinks it’s gonna be another breakthrough if I could just connect my electric guitar into my laptop and start making noise.

When is ribbit bringing one of their internet-phonenetwork bridge to Japan?
Because it must cost international phonecall fees to make a call from Flash to a number inside Japan.

### DAME JUDY DENCH COULD KICK MY MOTHERS ASS
MK12
WWW.MK12.COM

I don’t think the user interface in 007 is one of our possible future, but having a green room in our company might be fun!

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